Operator and connector
Drag components, open switches and assemble a system that works together.
Zivaro science activities turn questions about the world into clear actions: observe, connect, test, compare, and see what changes after each choice.
In Zivaro Kids, the child does not just read a fact: he connects a circuit, operates a water and energy system, directs vehicles, places countries and regions, identifies animals and arranges events. This is how concepts in science, nature, geography and history become tasks that can be tried, changed and understood.
Each task sets a clear goal and returns a response immediately after the action.
Drag components, open switches and assemble a system that works together.
Checks what happens when you change direction, component, speed or order of action.
Completes maps, identifies areas and compares places and living environments.
Builds a sequence, connects information to context and deduces what changed along the way.
The activities are not one long science lesson. Some are short and simple, and others require reading, planning and prior familiarity with the subject.
From the small system to the whole world
The division here helps the parent understand the type of experience. Within the app, each track includes activities at different levels and forms of play.
Build analog and digital circuits, connect a battery, light bulb, switch and logic gates and watch the simulation change in real time.
Evolves: Cause and effect relationships and systems thinking.
Activate steps in the water cycle and renewable energy system, and understand how producers, consumers and flow connect into one system.
Evolves: Understanding sequence and dependencies between parts.
Learn about the solar system, gravity and acceleration, and practice controlling a spacecraft or submarine in changing conditions.
Evolves: Predicting, planning and correcting action.
Assemble continents and countries, place regions within a country and learn about sites and monuments from different parts of the world.
Evolves: Spatial orientation and visual memory.
Recognize animals by sight and sound, know facts and make connections between the animal and the place and environment where it lives.
Evolves: Observing, listening and sorting information.
Arrange stories by time, explore family ties, learn the story of Louis Braille, Roman numerals and music from around the world.
Evolves: Knowledge organization and context understanding.
Mix painting colors and light, test combinations and compare one visual result to another. This is an exploration of tangible change, not just a drawing lesson.
Evolves: Experimentation, discrimination and visual prediction.
Four repeating actions on different subjects
Identify the target, the parts and the initial state.
Decide what might happen if we change a condition or order of action.
Perform an action and immediately see how the system reacts.
Check the result, correct and try another way when necessary.
Short answers before choosing an activity
Not for most activities. Children can begin with simple recognition, placement, and activation tasks. Electricity and digital-logic activities are better suited after basic familiarity and the ability to read the instructions.
No. Some of the tasks are visual and simple, and others require reading, planning and understanding a system. Choose according to the ability and interest of the child and not just according to age.
No. It allows you to test connections and ideas safely, but it is recommended to connect what we learn to real experience, observation and conversation with an adult.
No. The child builds and operates circuits in a simulation on the screen. No connection to components or real electrical voltage.
Many visual activities can be started after a short demonstration. Activities with information, questions or complex components require reading or accompanying by an adult.
Start with an existing curiosity: animals, space, maps, water, colors or machines. Success in a familiar subject makes it easier to move to an adjacent track.
Yes. In another repetition the child can try a different order, improve control or check if he remembers a location, sequence and facts.
Activity duration varies. There are short identification and matching tasks, as well as complex simulations and challenges that require more time and attempts.
Zivaro Kids is designed for Windows computers and Android tablets. In some tasks it is particularly convenient to use a large screen.
At the beginning of a new topic, you should explain the purpose and ask what the child thinks will happen. Then you can let him try it himself and talk about the result together.
On the early access page you can read the conditions of joining and leave details. You can also go to the activity map and see how the world of science fits into the entire library.